Bambot

Built by:   Bambot
Licence:    Apache-2.0
Source:     https://github.com/timqian/bambot/tree/04d902653794f9f72eeabb09ec90a9af8e397c5b/website/public/URDF
Commit:     04d902653794f9f72eeabb09ec90a9af8e397c5b
Collection: timqian/bambot
Packaged:   2026-08-28 by urdfbase.com/models/bambot/

This folder holds the model written as MJCF, with mesh paths rewritten to
meshes/ so they resolve wherever the folder is opened. The original files, with
the paths their authors wrote, are at the source above.

What did not survive the conversion:
  - mesh Bambot_Body.stl on link "base_link" has a scale of 0.001 0.001 0.001; MJCF scales meshes in the asset section, so it was moved there
  - joint "R_Rotation" has a velocity limit of 1, which MJCF does not store on the joint — enforce it in the controller
  - joint "R_Pitch" has a velocity limit of 1, which MJCF does not store on the joint — enforce it in the controller
  - joint "R_Elbow" has a velocity limit of 1, which MJCF does not store on the joint — enforce it in the controller
  - joint "R_Wrist_Pitch" has a velocity limit of 1, which MJCF does not store on the joint — enforce it in the controller
  - joint "R_Wrist_Roll" has a velocity limit of 1, which MJCF does not store on the joint — enforce it in the controller
  - joint "R_Jaw" has a velocity limit of 1, which MJCF does not store on the joint — enforce it in the controller
  - joint "L_Rotation" has a velocity limit of 1, which MJCF does not store on the joint — enforce it in the controller
  - joint "L_Pitch" has a velocity limit of 1, which MJCF does not store on the joint — enforce it in the controller
  - joint "L_Elbow" has a velocity limit of 1, which MJCF does not store on the joint — enforce it in the controller
  - joint "L_Wrist_Pitch" has a velocity limit of 1, which MJCF does not store on the joint — enforce it in the controller
  - joint "L_Wrist_Roll" has a velocity limit of 1, which MJCF does not store on the joint — enforce it in the controller
  - joint "L_Jaw" has a velocity limit of 1, which MJCF does not store on the joint — enforce it in the controller
  - mesh BambotWheel.stl on link "left_wheel" has a scale of 0.001 0.001 0.001; MJCF scales meshes in the asset section, so it was moved there
  - mesh BambotWheel.stl on link "back_wheel" has a scale of 0.001 0.001 0.001; MJCF scales meshes in the asset section, so it was moved there
  - mesh BambotWheel.stl on link "right_wheel" has a scale of 0.001 0.001 0.001; MJCF scales meshes in the asset section, so it was moved there

The robot belongs to the people who built it. Credit the source, not this site.
